http://rules.fide.com/images/stories/do ... 202014.pdf
Muutama iso muutos ja paljon pieniä korjauksia, mm. aikaisemmin mainittiin shakkikellot (molempien pelaajien siis), nykyään halutaan puhua vain yhdestä shakkikellosta.
Yksi asia jäi vaivaamaan tekstin lopussa:
Nappulan lyöntiä ei tarvitse merkitä (x) pöytäkirjaan. Sama koskee kolmea muuta asiaa, ohestalyöntiä (e.p.), shakkia (+) ja mattia (++ tai #).
Stewart Reubenin kommentit olennaisiin muutoksiin ovat erikseen luettavissa
http://rules.fide.com/images/stories/do ... reuben.pdf
- Viestit: 433
- Liittynyt: 02 Elo 2010 11:10
- Paikkakunta: Tampere
- Seura: Tammer-Shakki
Kerhojen kokouksessa, joka todennäköisesti pidetään la 29.3, käsitellään muutoksia. Mahdollisesti ne on siihen menneessä jo virallistettu FIDEssä, mutta tilanne tiedtään vasta silloin. Kaikki kommentit tietysti kiinnostavat saada heti, jos kommentoitavaa löydätte.
Comments to Geurt Gijssen's December 2013 column about FIDE law of chess changes.
Janne Kokkala from Finland points out that there is a flaw in the new 4.7(c) definition which says:
The move is considered to have been made in the case of:
c. promotion, when the player's hand has released the new piece on the square of promotion.
The problem here is that when the pawn is going to be removed after placing the promoted piece on the promotion square, and the pawn has still not been removed, there exists still the question which pawn is actually going to make the promotion, so the move can still not be considered "made". The example given is a knight on c8, and pawns on b7 and d7 that can capture it, thus promoting. Capturing the knight on c8 with the promotion piece is not enough to "make" the move, because both b7xc8=Q or d7xc8=Q is still possible.
This correction of the rules is already up on this modified version of the new laws:
c. promotion, when the player's hand has released the new piece on the square of promotion and the pawn has been removed from the board.
(Tuolla sivustolla käydään muutakin vilkasta keskustelua uusista säännöistä.)
http://rules.fide.com/images/stories/do ... y_2014.pdf
Niiden lopussa on kohtalaisen kattava sanasto:
Glossary of terms in the Laws of Chess
The number after the term refers to the first time it appears in the Laws.
8.1. Instead of playing the game in one session it is temporarily halted and then continued at a later time.
8.1. Recording the moves using a-h and 1-8 on the 8x8 board.
11.3. Where one or more players make moves on a board to try to determine what is the best continuation.
11.10. Normally a player has the right to appeal against a decision of the arbiter or organiser.
Preface. The person(s) responsible for ensuring that the rules of a competition are followed.
There are approximately 39 instances in the Laws where the arbiter must use his judgement.
8.1. A person who may help the smooth running of the competition in various ways.
A piece is said to attack an opponent’s piece if the player’s piece can make a capture on that square.
There are 16 dark-coloured pieces and 32 squares called black. Or
When capitalised, this also refers to the player of the black pieces.
B. A game where each player’s thinking time is 10 minutes or less.
2.4. Short for chessboard.
6.3b. See delay mode.
3.1. Where a piece is moved from its square to a square occupied by an opponent’s piece, the latter is removed from the board. See also 3.7d.
In notation x.
3.8b. A move of the king towards a rook. See the article. In notation 0-0 kingside castling, 0-0-0 queenside castling.
See mobile phone.
3.9. Where a king is attacked by one or more of the opponent’s pieces. In notation +.
1.2. Where the king is attacked and cannot parry the threat. In notation ++ or #.
1.1. The 8x8 grid as in 2.1.
6.1. A clock with two time displays connected to each other.
The 32 pieces on the chessboard.
A variant of chess where the back-row pieces are set up in one of the 960 distinguishable possible positions
6.8. The player may make a claim to the arbiter under various circumstances.
6.1. One of the two time displays.
6.2a. Where a player has made his move and then pressed his clock.
12.8. An area touching but not actually part of the playing venue. For example, the area set aside for spectators.
cumulative (Fischer) mode:
Where a player receives an extra amount of time (often 30 seconds) prior to each move.
5.2b. Where neither player can mate the opponent’s king with any series of legal moves.
6.7. The specified time a player may be late without being forfeited.
delay (Bronstein) mode:
Both players receive an allotted ‘main thinking time’. Each player also receives a ‘fixed extra time’ with every move. The countdown of the main thinking time only commences after the fixed extra time has expired. Provided the player presses his clock before the expiration of the fixed extra time, the main thinking time does not change, irrespective of the proportion of the fixed extra time used.
6.13. A display of the position on the board where the pieces are moved by hand.
2.4. A straight line of squares of the same colour, running from one edge of the board to an adjacent edge.
6.2e. A condition, such as a physical or mental handicap, that results in partial or complete loss of a person's ability to perform certain chess activities.
5.2. Where the game is concluded with neither side winning.
9.1.b. Where a player may offer a draw to the opponent. This is indicated on the scoresheet with the symbol (=).
3.7d. See that article for an explanation. In notation e.p.
3.7e. Where a pawn is promoted.
Or 2. Where a player captures a piece of the same value as his own and this piece is recaptured.
Or 3. Where one player has lost a rook and the other has lost a bishop or knight.
11.9. A player is entitled to have a Law explained.
Whether justice has been done has sometimes to be considered when an arbiter finds that the Laws are inadequate.
2.4. A vertical column of eight squares on the chessboard.
See cumulative mode.
6.1. The device that displays when a time period has expired.
6.1. Where the allotted time of a player has expired.
: 4.8.1. To lose the right to make a claim or move. Or 2. To lose a game because of an infringement of the Laws.
3.10a. A position or move that is impossible because of the Laws of Chess.
6.1. An amount of time (from 2 to 60 seconds) added from the start before each move for the player. This can be in either delay or cumulative mode.
12.7. To involve oneself in something that is happening in order to affect the outcome.
4.2. Giving notice that the player wishes to adjust a piece, but does not necessarily intend to move it.
3.8a. The vertical half of the board on which the king stands at the start of the game.
See Article 3.10a.
1.1. A move is said to have been ‘made’ when the piece has been moved to its new square, the hand has quit the piece, and the captured piece, if any, has been removed from the board.
Abbreviation of checkmate.
Bishop or knight.
6.13. An electronic display of the position on the board.
1. 40 moves in 90 minutes, refers to 40 moves by each player. Or
2. having the move refers to the player’s right to play next. Or
3. White’s best move refers to the single move by White.
6.10b. A device on a chessclock which may be used to record the number of times the clock has been pressed by each player.
G.5. Playing in a positive manner to try to win; or, having a position such that there is a realistic chance of winning the game other than just flag-fall.
8.3. The person responsible for the venue, dates, prize money, invitations, format of the competition and so on.
Introduction. The Laws cover only this type of chess, not internet, nor correspondence, and so on.
12.3. The arbiter may apply penalties as listed in 12.9 in ascending order of severity.
1. One of the 32 figurines on the board. Or
2. A queen, rook, bishop or knight.
11.2. The place where the games of a competition are played.
11.2. The only place to which the players have access during play.
10. Normally a player scores 1 point for a win, ½ point for a draw, 0 for a loss. An alternative is 3 for a win, 1 for a draw, 0 for a loss.
press the clock
6.2a. The act of pushing the button or lever on a chess clock which stops the player’s clock and starts that of his opponent.
3.7e. Where a pawn reaches the eighth rank and is replaced by a new queen, rook, bishop or knight of the same colour.
As in queen a pawn, meaning to promote a pawn to a queen.
3.8a. The vertical half of the board on which the queen stands at the start of the game.
G. The last part of a game where a player must complete an unlimited number of moves in a finite time.
2.4. A horizontal row of eight squares on the chessboard.
A. A game where each player’s thinking time is more than 10 minutes, but less than 60.
5.2.d. 1. A player may claim a draw if the same position occurs three times.
2. A game is drawn if the same position occurs five times.
5.1b. Where a player gives up, rather than play on until mated.
11.2. Toilets, also the room set aside in World Championships where the players can relax.
8.7. Usually the result is 1-0, 0-1 or ½-½. In exceptional circumstances both players may lose (Article 11.8), or one score ½ and the other 0. For unplayed games the scores are indicated by +/- (White wins by forfeit), -/+ (Black wins by forfeit), -/- (Both players lose by forfeit).
rules of the competition:
6.7a. At various points in the Laws there are options. The competition rules must state which have been chosen.
E. Where a game is adjourned the player seals his next move in an envelope.
8.1. A paper sheet with spaces for writing the moves. This can also be electronic.
6.13. An electronic display of the position on the board.
People other than arbiters or players viewing the games. This includes players after their games have been concluded.
G3. A game where each player’s thinking time is at least 60 minutes.
5.2a. Where the player has no legal move and his king is not in check.
square of promotion:
3.7e. The square a pawn lands on when it reached the eighth rank.
Inspect or control.
1. The regulation about the time the player is allotted. For example, 40 moves in 90 minutes, all the moves in 30 minutes, plus 30 seconds cumulatively from move 1.
Or 2. A player is said ‘to have reached the time control’, if, for example he has completed the 40 moves in less than 90 minutes.
8.6. A part of the game where the players must complete a number of moves or all the moves in a certain time.
4.3. If a player touches a piece with the intention of moving it, he is obliged to move it.
2.4. The 8th rank is often thought as the highest area on a chessboard. Thus each file is referred to as ‘vertical’.
1. There are 16 light-coloured pieces and 32 squares called white. Or
2. When capitalised, this also refers to the player of the white pieces.
6.7b). Where a player must arrive at the chessboard before the start of the session.
5.2e. A player may claim a draw if the last 50 moves have been completed by each player without the movement of any pawn and without any capture.
9.6b. The game is drawn if the last 75 moves have been completed by each player without the movement of any pawn and without any capture.
Changes of the article 11.3.b.of the Laws of Chess
To all Arbiters:
During the 2014 Tromso FIDE Congress the Rules Commission, in order to reflect to the Anti cheating Committee’s request, altered the wording of the article 11.3.b.
The following was included in the Minutes of the Tromso Anti Cheating Committee Meeting of the 8 August 2014:
c. The Rules Commission reported that they have altered Law 11.3b in the Laws of Chess to reflect the request of the ACC. The new text reads: During a game, a player is forbidden to have a mobile phone, electronic means of communication or any device capable of suggesting chess moves on their person in the playing venue. However, the rules of the competition may allow such devices to be stored in a player’s bag, as long as the device is completely switched off. A player is forbidden to carry a bag holding such a device, without permission of the arbiter. If it is evident that a player has such a device on their person in the playing venue, the player shall lose the game. The opponent shall win. The rules of a competition may specify a different, less severe, penalty. The arbiter may require the player to allow his/her clothes, bags or other items to be inspected, in private. The arbiter or a person authorized by the arbiter shall inspect the player and shall be of the same gender as the player. If a player refuses to cooperate with these obligations, the arbiter shall take measures in accordance with Article 12.9. The final decision to make this change to the Laws of Chess shall be made by the 2014 FIDE General Assembly.
The above change was not possible to be approved by the Tromso FIDE General Assembly because of lack of quorum and it is going to be approved by the next FIDE General Assembly.
As the change is very significant and as the period until the next FIDE General Assembly will take place is too long, FIDE suggested that the Arbiters shall apply the above change of the article 11.3.b of the Laws of Chess during all their tournaments that will be held from now on.
Therefore you are instructed to apply the above wording of the article 11.3.b. of the Laws of Chess in all your tournaments, starting from 1 October 2014.
The interpretation of this change is as follows:
In minor chess tournaments, where the players is not possible to leave their mobiles out of the playing hall and the organizers cannot provide an area for collecting the mobiles of all the players during the rounds, the Arbiters have the possibility to apply the new wording of the article 11.3.b., allowing the players to have their mobile phones in their bags, but completely switched off.
The player shall inform the Arbiter before the start of the round, in case that a completely switched off mobile phone, or any electronic mean of communication, or any other device capable of suggesting chess moves is in his/her bag.
All the above shall be included in the rules of competition (tournament regulations) of the specific event in advance. The Chief Arbiter may make an announcement before the start of the round.
This possibility will not be valid for the World and Continental FIDE events.
With best regards
FIDE Arbiters’ Commission
ps. Jos on taskussa, tai takin taskussa - tai missä tahansa muualla kuin kassissa ( "in bags" ) - miksi se on paha asia?
Tuskin se on paha asia. Käsittääkseni ajatuksena on, että pelaaja ei kuljeskele laudan ääreltä minnekään puhelin mukanaan, ja jos känny on suljettuna takin taskussa ja takki tuolin selkänojalla, ei ainakaan minun sääntöymmärrykseni mukaan mitään väärää ole tapahtunut. Puhelin sijaitsee siis laudan ääressä, ja siellä sen näpelöinti ilman kiinnijäämistä on äärimmäisen hankalaa, ja sääntöjen tavoitteeksi olen ymmärtänyt poistaa puhelimen näpelöinnin pelin aikana.JTorkkola kirjoitti:Jos on taskussa, tai takin taskussa - tai missä tahansa muualla kuin kassissa ( "in bags" ) - miksi se on paha asia?
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